Cooldowns remain However, they're not required for scoring or even setup kills to an level of retail. Actually, the majority of the spikes in damage are caused by trinkets, of all kinds. It's the same for defensive cooldowns. Let's look at the case of a Shadow Priest on retail.
They are more faded in terms of void shift, desperate prayer, dispersion and perhaps flush crap. Compare this to wrath and all you have is dispersion. And the most significant thing is that it's seldom the case that you have to use these cooldowns to stop opponents offensive. The reason is defense and not being subjected only to a single button is dependent on the particulars that are part of your class, or the spec in question.
So Shadow Priests prays of mending Power Word Shield, renew or even remove the heels that they can use to complement their defensive gear. As a result, games can be quicker and, frankly, more enjoyable overall.Instead of being completely concentrated on cooldowns and trading effectively, it's massive sustained destruction, control of crowds, or even a coordinated burst that will end games rather than needing to wait for 10 minutes playing and then creating an additional 32-second window in which your opponent is not protected and you've got your big cooldown to come up.
There aren't always sunshine and rainbows, however. There are, of course, certain downsides, the most notable being the crit RNG. Since sustained damage is so high , critical strikes on abilities can buy WoTLK Gold Classic have a huge impact. For instance, if an industrial Warlock hits several crits in succession and it's basically lights out, however because the chance of critical strikes being very low, and the ability to withstand it helping fight this, it's by not the case in every game that it happens.