how to exploit the way FIFA plays rather than how the real sport actually functions » S4 Network
by on 8. October 2022
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The culture of football is perfectly represented by the video game FIFA 23, which, like so many other installments in the FIFA series, captures both the positive and negative aspects of the sport. The game is a perfect representation of the culture of football.

In FIFA 23, I received a notification that I had earned a trophy exactly after my Ultimate Team had gone through a cycle of exactly one win and one loss. The indicator bar, which can be found in the upper-right hand corner of the screen, will start blinking to let me know when I have successfully completed one of my objectives. The objectives in Ultimate Team can be as simple as scoring a certain number of goals or as complex as achieving those goals with assists from specific players or achieving a certain number of victories over and over again. Both of these outcomes are entirely conceivable. The game tasks players with completing a wide range of different objectives in a variety of different ways. They give you rewards, the majority of which come in the form of experience points that can be used to advance in FIFA's version of a battle pass. These experience points can be used to level up your character. You can level up your character by spending these experience points in order to do so. After playing a few rounds of a game, FUT trading becomes the norm for you to be expected to accomplish a goal, and it is very satisfying whenever you are able to do so.

The sensation that is left behind, at least in my experience, is a kind of boredom that seeps into every aspect of a person's being. It's a Tifo, it's gold, and it's the flag of the Irish Republic! This kind of party is the pinnacle of what it means to throw a confetti cannon party. This is because each of these pack openings happens continuously, which is the reason for this result. When a person is so bored that they start dancing, being cheered on by a crowd, and covering themselves in tinsel, that person's boredom quickly transforms into disgust. It has been in this location for a significant number of years, and during that time, not much about it has shifted or changed in any significant way. During that time, however, it has been here. The most prominent one is the one that tells the story of the incredible journey that Kylian Mbappé has been on throughout the course of his professional career. He just recently put pen to paper on a deal with Qatari-owned PSG, which states that he will receive a signing bonus of €100 million in addition to a salary of €50 million per year. This agreement was just recently finalized.

In addition to this, the contract gives him a level of control over the club's player transfers that has never been seen before. Moment is without a doubt the most significant new product that has been introduced during this calendar year, and I can't help but bring it up. On the other hand, the issues that are more widespread in FIFA Ultimate Team are ones that need to be brought up on multiple occasions. Therefore, let's proceed to the following stage.

This continues on for an unimaginably long period of time. Because FIFA and Ultimate Team is one of the games that is updated the fewest number of times and in the least sophisticated way, Consider the manner in which playing a FIFA game gives the impression, in an odd sort of way, that you are constantly being marketed a FIFA game: the constant pop-ups, promotional events, player cameos, and general razzle dazzle all seem to be aimed at selling you on a game that you have already purchased, on the prestige of the brand. Consider the manner in which playing a FIFA game gives the impression, in a peculiar sort of way, that you are constantly being marketed a
 

 

Think about something like the transfer market in FIFA Ultimate Team, for example

 

  • Needs additional citationsA marketplace that is modeled after those that already exist in the real world and that serves as a source of inspiration for online communities such as private Discords and subreddits, as well as for Facebook groups, content that is uploaded to YouTube, and advertisements for third-party websites or applications is described here

  • All of these resources are geared toward assisting individuals who are interested in learning how to commit fraud against the system and generate phony income for themselves

  • In Ultimate Team, there is always a chance that you will either win or lose money

  • The fact that you are unable to cash out (that is, sell the things you've won in-game for real money) is the one and only factor that regulators consider to be sufficient to classify it as something other than gambling

  • This is the only factor that they consider to be sufficient

  • In light of this new information, I believe that the situation is now an even more precarious one than it previously was

  • Players have the opportunity to win chips, which can only be used to earn additional chips, which cannot be taken outside of the casino, and which can only be spent on prizes that are available within the casino itself



Those chips can only be used to earn additional chips. These chips can only be used to earn more chips; nothing else can be purchased with them. In this regard, Ultimate Team can be compared to a casino or other type of gambling establishment. The following year, all of the prizes that you have won up to that point are taken away, and you are required to pay another entry fee in order to begin the competition from the very beginning. This occurs regardless of whether or not you won any prizes at all during the previous year. This takes place despite the fact that you may or may not have been a winner of any prizes over the course of the previous year. At this particular casino, there is not even the tiniest bit of a chance that you will walk away with any of the money that you wager on the games. That would make sense, seeing as how it's the same as playing a game of cards; however, it's not the same when you can pay for a chance to pull an ace out of the deck.

This changes the dynamics of the game. The way the game is played will be altered as a result of this. The sequence of events will be different as a result. The conclusion of everything that came before it is a mode of gameplay that has been purposefully designed to induce, if not actual addiction, then something very similar to it. This mode of gameplay is the culmination of everything that came before it. If not addiction per se, then something very close to the feeling of being addicted. A pseudo-addiction. A compulsive obsession that takes over an individual's entire life and has a significant amount of behavioral control over them is called a compulsion. The Operant Conditioning Chamber model serves as the foundation of FIFA Ultimate Team, albeit in a variant that is geared more toward human football fans than it is toward football fans of rodent species. This is the most important difference that can be drawn between the two types of things.

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